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We study a setting with a single type of resource and with several players, each associated with a single resource (of this type). Unavailability of these resources comes unexpectedly and with player‐specific costs. Players can cooperate by reallocating the available resources to the ones that need the resources most and let those who suffer the least absorb all the costs. We address the cost savings allocation problem with concepts of cooperative game theory. In particular, we formulate a probabilistic resource pooling game and study them on various properties. We show that these games are not necessarily convex, do have non‐empty cores, and are totally balanced. The latter two are shown via an interesting relationship with Böhm‐Bawerk horse market games. Next, we present an intuitive class of allocation rules for which the resulting allocations are core members and study an allocation rule within this class of allocation rules with an appealing fairness property. Finally, we show that our results can be applied to a spare parts pooling situation. 相似文献
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This article treats an elementary optimization problem, where an inbound stream of successive items is to be resequenced with the help of multiple parallel queues in order to restore an intended target sequence. Whenever early items block the one item to be currently released into the target sequence, they are withdrawn from their queue and intermediately stored in an overflow area until their actual release is reached. We aim to minimize the maximum number of items simultaneously stored in the overflow area during the complete resequencing process. We met this problem in industry practice at a large German automobile producer, who has to resequence containers with car seats prior to the assembly process. We formalize the resulting resequencing problem and provide suited exact and heuristic solution algorithms. In our computational study, we also address managerial aspects such as how to properly avoid the negative effects of sequence alterations. © 2016 Wiley Periodicals, Inc. Naval Research Logistics 63: 401–415, 2016 相似文献
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舰船装备随行备件量需求规律分析 总被引:7,自引:2,他引:5
通过对舰船装备备件需求影响因素的分析 ,从理论上推导了备件需求的分布规律 ,在此基础上建立了舰船级备件典型需求模型 ,并且对典型的故障分布模型进行了推广 相似文献
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随舰备件动态管理及备件数量计算模型 总被引:12,自引:4,他引:8
针对精确化保障的需要,提出了一种新的随舰备件动态管理策略.基于不同型号装备中相同型号的部件可以相互替换,开发了一个能综合考虑同型号部件具有不同寿命分布、任务要求的不同工作时间等特点的随舰备件数量计算模型.并以寿命服从正态分布的部件为算例进行了备件数量计算,验证了模型的可行性. 相似文献
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针对知识驱动型需求预测模型所需的专家知识稀缺、数据驱动型需求预测模型可解释性不足的问题,提出了数据与知识双驱动的备件需求模糊预测模型。该模型基于模糊聚类算法将数值型数据聚类为结构简单、可解释性强的规则库,运用模糊逻辑将领域专家知识表示为Mamdani型规则库。在此基础上,引入了一种新型智能计算理论——模糊网络理论对两类规则库进行合并运算,形成初始预测模型。采用遗传算法优化模型规则库的模糊集参数来提高模型预测准确性。通过与模糊聚类算法进行对比,提出的模型在可解释性以及准确性指标上均具有优势。 相似文献
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针对作战单元任务期内备件需求随任务阶段动态变化的现实情况,考虑作战单元因携行维修能力有限而导致可修件具有一定报废概率的影响,通过引入报废因子,建立两级保障体制下,故障件具有一定报废概率且不考虑外部补给的作战单元时变可用度评估模型。采用Extend Sim仿真软件进行计算,根据仿真值进行参数拟合得到模型中报废因子的近似解析表达形式。研究表明,报废因子能够适应不同的可靠性维修性参数值,模型具有较强的适应性。该模型有效解决了备件非平衡状态下的装备时变可用度评估问题,可为装备管理人员制定合理的保障方案提供支撑。 相似文献
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装备维修中备件需求率的预计方法 总被引:6,自引:1,他引:5
通过研究装备维修过程中器件的固有可靠性和维修性,着重分析了影响维修器件需求率的主要因素.利用系统建模和仿真的方法,分别针对耗损类型器件和可修复类型器件建立了相应的需求数学模型,最后给出了维修备件需求率的预计方法. 相似文献
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一种使用可用度备件库存模型 总被引:2,自引:0,他引:2
阐述了以装备战备完好性为中心的备件库存控制的基本原理,并给出了以可用度为中心的备件库存数学模型.该模型可计算装备细目结构中的所有组件在各级维修机构中的库存水平,在满足一定费用约束条件下,使装备的使用可用度达到最大. 相似文献